Thursday, October 16, 2008

RE: At Bloody Last.

Kirk asks: "You gonna release it freeware?"

My aims at the moment are:

  1. package the cyberlink c library into a UIKit compatible library and release it (obviously free as this is someone elses library. indeed they have mentioned that they will support iPhone anyway so I should really contact them).
  2. package a Sonos zone manipulation wrapper around that and release.
  3. Create an app for me. If its good enough (and if I ever get an official developer license then release it)

will the final application be free? Right now I don't know. Probably. If only because I do not have the time to provide any kind of support for users. Maybe a honesty box approach although that would undoubtedly prove a block to getting it on the app-store as its either free or Apple takes a cut.
For me its a labor - not of love - but of geek pride. I just want to prove to myself that I can do this and it keeps me brain active.

Sunday, October 12, 2008

UPnP Control Prototype

After a full day of hacking (including a couple of updates to libraries, SDKs, and OS patching) I have got a (f'ugly) application that;

  1. looks at my network for UPnP devices
  2. finds those that look like Sonos zones and puts them in a dropdown
  3. queries the queue of the selected device and displays back meta data
  4. displays the album art of the current track
I have learnt a whole metric ass-ton about;
  • Xcode
  • Objective C pointers
  • XML Parsing in Obj C
  • UPnP
  • Cocoa garbage collection
  • Initialisation ordering in Cocoa
Tomorrow I am going to see if I can cross compile and port it onto the iPhone and then it's really going to get complicated when I start implementing the control operations. Oh and of course I will have a whole new GUI framework to learn. again.

Saturday, October 11, 2008

Autum sun

Still warm enough to sit outside and have a cup of tea despite being
surrounded by fallen leaves.

At Bloody Last!

Finally got a UPNP SDK compiled in XCode AND succesfully browsing my network and finding all the Sonos ZonePlayers. It really was easy once I found the right library to use. Now all I have to do is cross compile it for the iPhone and I am onto the path.

Of course there is already an app in the appstore that controls Sonos but its $15 and I want to do my own.